Yep, the next best thing
I've been looking here everyday for an update. It really is a great series. Though, I kinda wished i could see the end... It just went as Zetto and Alpha clashing and then it freezes. (Yes I did Right click play) Other that that I liked it a lot.
I agree with previous poster.
I also believed that Piconjo is LF. Though... I don't understand why... I am a LF fan, but If dis dude really is LF... then... dang...
PS. I like the Kerri (weird title part, not preloader) and the beginning except for the fact that she was naked.
Black Mage's Win: Kinda short compared to Black Belt's Scenario. Its funny, but stupid. WTF is he blind.
Black Belt's Win: Excellent! Reminds me of the PC game called neighbors from hell. Except the neighbor is winning!
Overal: Funny Shit
It has potential, graphics are nice and story is fine.
But the voices that play when you roll over a button is unnecessary. Also, it'd be nice if you could make blood splatter bigger so its easier to tell when you hit something.
Okay. I beat the whole game, and yes the falling through floors part is annoying. I disliked the white floors level. I could tell the story was good and has potential, but you're going to have to change the visuals if you want it to do good.
Add some interesting graphics and colors, fix the floors, and it'll be great.
Quite an Improvement.
I have played the first one when it was released. And I must say, as a fellow RPG maker, this one has gotten better. Also, I see that you've fixed that problem from the first one where the enemies became ridiculously difficult and you missed a lot after being stronger. And the areas were scalled. Great job. The story and quests were nice.
A few complaints though, I could barely read any of the text. Which says that the layout and/or color pallette was bad. And Magic being ridiculously hard to get without buying. Some of the music didn't match. Not sure what you should do with that.
Now suggestions, Use less gradients. Though they are ok to use at certain things, most gradients look bad. Make the classes each have a special attribute, like this class has greater defense, or another have more magic, etc. Make smaller numbers, big number are much too confusing when they jump up so quickly.
This is quickly going to be better and better. But only if you change things instead of reusing. Great job nonetheless! Keep it up!
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